Remember, when looking for software to build off of, you want to ensure the tools you're using are free and open source. They respect your freedoms, and will do so for years to come. You will own your code and your creation, and even if the license of the tools you use doesn't require it, you should release your work under similar licenses to allow fellow developerCHADS to build off your work.
Not doing so creates a hostile, petty environment of drama and greed. Game development is an artform to be remixed and shared by all peoples, no matter their creed, if humanity is to step forward.
I suggest any newbie game developers look into tools like Raylib or Godot. Godot is more comprehensive and "bloated" compared to raylib, but is great for beginners just dipping their toes in. Go out there and create work, and if you share it, let others build off of it to.